Optimize Darwin process finder
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@@ -1,19 +1,15 @@
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//go:build darwin
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package process
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import (
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"context"
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"encoding/binary"
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"net/netip"
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"os"
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"strconv"
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"strings"
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"syscall"
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"unsafe"
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"github.com/sagernet/sing-box/adapter"
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N "github.com/sagernet/sing/common/network"
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"golang.org/x/sys/unix"
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)
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var _ Searcher = (*darwinSearcher)(nil)
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@@ -29,11 +25,7 @@ func (d *darwinSearcher) Close() error {
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}
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func (d *darwinSearcher) FindProcessInfo(ctx context.Context, network string, source netip.AddrPort, destination netip.AddrPort) (*adapter.ConnectionOwner, error) {
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processName, err := findProcessName(network, source.Addr(), int(source.Port()))
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if err != nil {
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return nil, err
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}
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return &adapter.ConnectionOwner{ProcessPath: processName, UserId: -1}, nil
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return FindDarwinConnectionOwner(network, source, destination)
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}
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var structSize = func() int {
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@@ -51,107 +43,3 @@ var structSize = func() int {
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return 384
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}
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}()
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func findProcessName(network string, ip netip.Addr, port int) (string, error) {
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var spath string
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switch network {
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case N.NetworkTCP:
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spath = "net.inet.tcp.pcblist_n"
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case N.NetworkUDP:
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spath = "net.inet.udp.pcblist_n"
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default:
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return "", os.ErrInvalid
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}
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isIPv4 := ip.Is4()
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value, err := unix.SysctlRaw(spath)
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if err != nil {
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return "", err
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}
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buf := value
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// from darwin-xnu/bsd/netinet/in_pcblist.c:get_pcblist_n
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// size/offset are round up (aligned) to 8 bytes in darwin
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// rup8(sizeof(xinpcb_n)) + rup8(sizeof(xsocket_n)) +
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// 2 * rup8(sizeof(xsockbuf_n)) + rup8(sizeof(xsockstat_n))
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itemSize := structSize
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if network == N.NetworkTCP {
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// rup8(sizeof(xtcpcb_n))
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itemSize += 208
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}
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var fallbackUDPProcess string
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// skip the first xinpgen(24 bytes) block
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for i := 24; i+itemSize <= len(buf); i += itemSize {
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// offset of xinpcb_n and xsocket_n
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inp, so := i, i+104
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srcPort := binary.BigEndian.Uint16(buf[inp+18 : inp+20])
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if uint16(port) != srcPort {
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continue
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}
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// xinpcb_n.inp_vflag
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flag := buf[inp+44]
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var srcIP netip.Addr
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srcIsIPv4 := false
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switch {
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case flag&0x1 > 0 && isIPv4:
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// ipv4
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srcIP = netip.AddrFrom4([4]byte(buf[inp+76 : inp+80]))
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srcIsIPv4 = true
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case flag&0x2 > 0 && !isIPv4:
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// ipv6
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srcIP = netip.AddrFrom16([16]byte(buf[inp+64 : inp+80]))
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default:
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continue
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}
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if ip == srcIP {
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// xsocket_n.so_last_pid
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pid := readNativeUint32(buf[so+68 : so+72])
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return getExecPathFromPID(pid)
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}
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// udp packet connection may be not equal with srcIP
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if network == N.NetworkUDP && srcIP.IsUnspecified() && isIPv4 == srcIsIPv4 {
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pid := readNativeUint32(buf[so+68 : so+72])
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fallbackUDPProcess, _ = getExecPathFromPID(pid)
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}
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}
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if network == N.NetworkUDP && len(fallbackUDPProcess) > 0 {
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return fallbackUDPProcess, nil
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}
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return "", ErrNotFound
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}
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func getExecPathFromPID(pid uint32) (string, error) {
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const (
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procpidpathinfo = 0xb
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procpidpathinfosize = 1024
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proccallnumpidinfo = 0x2
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)
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buf := make([]byte, procpidpathinfosize)
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_, _, errno := syscall.Syscall6(
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syscall.SYS_PROC_INFO,
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proccallnumpidinfo,
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uintptr(pid),
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procpidpathinfo,
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0,
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uintptr(unsafe.Pointer(&buf[0])),
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procpidpathinfosize)
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if errno != 0 {
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return "", errno
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}
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return unix.ByteSliceToString(buf), nil
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}
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func readNativeUint32(b []byte) uint32 {
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return *(*uint32)(unsafe.Pointer(&b[0]))
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}
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