使用VUE重构项目
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52
frontend/admin/node_modules/lodash-es/_baseUnset.js
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52
frontend/admin/node_modules/lodash-es/_baseUnset.js
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import castPath from './_castPath.js';
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import last from './last.js';
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import parent from './_parent.js';
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import toKey from './_toKey.js';
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/** Used for built-in method references. */
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var objectProto = Object.prototype;
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/** Used to check objects for own properties. */
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var hasOwnProperty = objectProto.hasOwnProperty;
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/**
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* The base implementation of `_.unset`.
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*
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* @private
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* @param {Object} object The object to modify.
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* @param {Array|string} path The property path to unset.
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* @returns {boolean} Returns `true` if the property is deleted, else `false`.
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*/
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function baseUnset(object, path) {
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path = castPath(path, object);
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// Prevent prototype pollution:
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// https://github.com/lodash/lodash/security/advisories/GHSA-xxjr-mmjv-4gpg
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// https://github.com/lodash/lodash/security/advisories/GHSA-f23m-r3pf-42rh
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var index = -1,
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length = path.length;
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if (!length) {
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return true;
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}
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while (++index < length) {
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var key = toKey(path[index]);
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// Always block "__proto__" anywhere in the path if it's not expected
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if (key === '__proto__' && !hasOwnProperty.call(object, '__proto__')) {
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return false;
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}
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// Block constructor/prototype as non-terminal traversal keys to prevent
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// escaping the object graph into built-in constructors and prototypes.
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if ((key === 'constructor' || key === 'prototype') && index < length - 1) {
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return false;
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}
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}
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var obj = parent(object, path);
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return obj == null || delete obj[toKey(last(path))];
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}
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export default baseUnset;
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